Digital
Layering
Photoshop 1
Photoshop 2
Painter
Cel-style 1
Cel-style in Flash
Cel-style 3
Mixed Digital

Real Media
Prisma pencils
Mixed 1
Mixed 2
Markers

Tips

Home

 

From start:

to finish:

Another cel-style digital picture.

 

Pencils were done in Painter using the 2B pencil tool. I wanted a rough look to the piece.

In Photoshop I used the pencil tool to create an outline on the whole piece, then used the paintbucket tool (anti-alias off) to fill in the empty area. This can be done with Painter too, but I've noticed not as clearnly as with Photoshop.

I used the same technique to build the flats after I locked the layer.

1
2
3
4

 

To illustrate the technique I use to make the blocks of shadows I'll use his pants as an example.

First off, I make a new layer and set it on multiply. This will be my shades layer. I use the same orange-color on all the shades for this piece to give it more unity. It also saves some time as I don't have to come up with a new and different shade color for each tone.

I blocked in all the areas I wanted shaded with the basic fold shapes using the Paintbrush.

Then I use the Eraser to adjust the jagged and messy areas as I see fit. I often jump back and forth between the two tools as I work on the shades, creating and shaping areas of darkness to a more refined look.

If you don't like the tone you picked out originally you can Lock the layer and use Ctrl+Backspace to fill in the shaded areas with a different color, until you get the effect you want. (The secondary (bottom) color on your toolbar is the one the program fills with on Ctrl+Backspace command.)

5, click me
 
6, click me

 

Using the same shaping technique I did the highlights of his hair, but on a layer set to Screen or Normal.

I also put the layer on 'Group with previous' (Ctrl+g) so even if I painted outside the flats color area it didn't show up. Later on I'll take grouping off and clear out the excess using the following steps:

Ctrl+click on flats layer (in layer palette), select inverse (Ctrl+Shift+i), Delete (while on the 'highlights' layer). This clears all the paint outside the flats color area.

For now, using the grouping option keeps the image looking clean without having to clean it up.

7, click me
 
8, click me

Please keep in mind, less is more, especially when it comes to highlights. I try to use highlights only where things are supposed to be shiney or bright. (Let's face it, not everyone wears jeans with ground-up glass in them.) Sticking with shadows can convey a more pleasing and authentic look to your cel-style art, so when you do use highlights they have more pop.

Here's the finished image. The shadow was created by duplicating the flats layer and filling it with black, then using Edit-> Free Transform (Ctrl+t) to distort it enough to make it look flat and blasting backwards. The SFX wave was made using the Eliptical selection tool, transformed and rotated, then painted and smudged to get the ripply look. Brushes on various blend modes made the firey effects.

Click for finished image

top of page